Biomass (Leaves)
Compare ingredients, products, buildings, cycle times, and unlock requirements for automated recipes.
Find it. Calculate it. Connect it.
Find items and buildings, then plan target output, resource supply, and belt distribution in one connected workflow.
Choose a project calculated from current game information and customize it.
Saved as a new project without overwriting your existing projects.
Iron Plate foundation factory
Learn the production, resource, and distribution flow with 60 Iron Plates/min.
- Target output
- 60 /min
- Estimated buildings
- 6 buildings
- Total raw materials
- 90 /min
Steel Beam supply factory
Prepare Iron and Coal supply for 30 Steel Beams/min.
- Target output
- 30 /min
- Estimated buildings
- 5 buildings
- Total raw materials
- 270 /min
Modular Frame expansion factory
Open a 10 Modular Frames/min production network and adjust each stage.
- Target output
- 10 /min
- Estimated buildings
- 35 buildings
- Total raw materials
- 270 /min
Choose the tool you need
Key features are organized around what you want to do.
Production calculator
Calculate the buildings, raw materials, power, and logistics needed for your target output.
OpenBalancer
Plan splitter and merger assembly for your input and output lines.
OpenItems
Browse official descriptions, recipes, uses, and unlock requirements.
OpenBuildings
Compare power, construction costs, and producible items.
OpenResources
Find resource nodes on the map and plan supply by purity and extraction rate.
OpenGame database
Browse creatures, equipment, vehicles, progression, and unlocks.
OpenWhat are you trying to do?
Planning workflow
Production calculator
Calculate buildings, raw materials, and logistics for your target output.
Design information
production line
Swipe horizontally to compare belt results.
| Belt | Maximum speed | Buildings needed | Actual input | Maximum output | Optimized utilization |
|---|
Item distribution planner
See how to assemble splitters and mergers to redistribute multiple inputs evenly.
Buildings
Review power, build cost, and products for each building.
Recipe database
Compare ingredients, products, buildings, cycle times, and unlock requirements for automated recipes.
Resource extraction
Select real nodes on the map and calculate supply for your production plan.
VIRTUAL ESTIMATEEstimate extraction by conditionsVirtual nodes independent of map position, for quick capacity estimates.
Supply plan nodes
Shows map-selected real nodes separately from condition-based virtual nodes.
Game database
Browse creatures, equipment, vehicles, progression, and unlocks in one place.
Plan this progression goalProgression Goal Planner
Choose a feature and review verified unlock requirements and remaining preparation costs in one place.